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Level Check - vBot extension #88
This allows you to add a "level check" button inside the bot.
To install see my Auto extension loader code here
Level greater than:
133,spawnLeave,spawnLoop
Level Range:
133:1337,spawnLeave,spawnLoop
File: level_check.lua | 1.51kb | 44 lines.
 --[[
  Script made by Lee (Discord: l33_) - www.trainorcreations.com
  If you want to support my work, feel free to donate at https://trainorcreations.com/donate
  PS. Stop ripping off my work and selling it as your own.
 ]]--
CaveBot.Extensions.LvlCheck = {}

CaveBot.Extensions.LvlCheck.setup = function()
  CaveBot.registerAction("LvlCheck", "#00FFFF", function(value, retries)
    local data = string.split(value, ",")
    if #data ~= 3 then
     warn("wrong format, should be: level, leaveSpawn, loopSpawn")
     return false
    end
    local minRange, maxRange
    local leaveLabel = data[2]:trim()
    local loopLabel = data[3]:trim()
    local lvlRange = string.split(data[1], ":")
    local level = lvl()

    minRange = tonumber(lvlRange[1])
    maxRange = (#lvlRange > 1 and tonumber(lvlRange[2]) or nil)

    if minRange and maxRange then
      if level >= minRange and level <= maxRange then
        CaveBot.gotoLabel(leaveLabel)
        print("CaveBot[LvlCheck]: level range ".. "(".. minRange.. "-"..maxRange .." reached, proceeding to label "..leaveLabel)
        return true
      end
    elseif minRange then
      if level >= minRange then
        print("CaveBot[LvlCheck]: level ".. minRange.." reached, proceeding to label "..leaveLabel)
        CaveBot.gotoLabel(leaveLabel)
        return true
      end
    end

    print("CaveBot[LvlCheck]: level not reached, proceeding to label "..loopLabel)
    CaveBot.gotoLabel(loopLabel)
    return true
  end)

  CaveBot.Editor.registerAction("lvlcheck", "lvl check", {
    value=function() return lvl() .. ", leaveSpawn, loopSpawn" end,
    title="Level Check",
    description="level or range (10:100), label to leave, label to loop",
    multiline=false,
})
end

02 Apr 2022
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