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2.2K
vBot item loot list #70
Add these to the targetbot\looting.lua file
These are just examples and I will not be supporting them.
If you don't know how they work then you have no need to use them.
2.42kb | 81 lines.
 --[[
  Script made by Lee (Discord: l33_) - www.trainorcreations.com
  If you want to support my work, feel free to donate at https://trainorcreations.com/donate
  PS. Stop ripping off my work and selling it as your own.
 ]]--

-- This clears the loot item list.
UI.Button("Clear Loot List", function()
  ui.items:setItems({})
  TargetBot.save()
  TargetBot.Looting.updateItemsAndContainers()
end)

-- This will auto add any item to the loot list that is in a container that is opened whilst the macro is enabled.
-- I do not recommend you bot with this enabled but its good for starting a list of items from mobs in a spawn.itemsById
autoAdd = macro(10000, "Auto Track","F1", function() end)
onContainerOpen(function(container, previousContainer)
  local doUpdate = false
  if autoAdd:isOff() then return end
  if previousContainer then return end

  itemsById = {}
  addedItemsById = {}
  items = ui.items:getItems()

  for i, item in ipairs(items) do
    table.insert(itemsById,item.id)
  end

  for i, item in ipairs(container:getItems()) do
     if not table.contains(itemsById, item:getId()) then
        table.insert(addedItemsById,item:getId())
        doUpdate = true
     end
  end
  if doUpdate then
      for i=1,#itemsById do
         table.insert(addedItemsById , itemsById[i])
      end
      ui.items:setItems(addedItemsById)
	  TargetBot.save()
      TargetBot.Looting.updateItemsAndContainers()
  end
end)

-- this adds the item that is under the mouse on the floor to the auto loot list.
hotkey("F2", "Add item under mouse", function()
  local tile = getTileUnderCursor()
  if tile then
  local fitem = tile:getTopLookThing()
    if fitem then
      items = ui.items:getItems()
      itemsById = {}
      table.insert(itemsById,fitem:getId())
      for i, item in ipairs(items) do
        table.insert(itemsById,item.id)
      end
      ui.items:setItems(itemsById)
	  TargetBot.save()
      TargetBot.Looting.updateItemsAndContainers()
    end
  end
end)

-- this will add all items in open loot containers
-- use for building new lists after clear.
hotkey("F3", "Add items from open containers", function()
  itemsById = {}
  items = ui.items:getItems()

  for i, item in ipairs(items) do
    table.insert(itemsById,item.id)
  end
  for index, container in pairs(getContainers()) do
    if containersById[container:getContainerItem():getId()] and not container.lootContainer then
       for slot, item in ipairs(container:getItems()) do
        if not table.contains(itemsById, item:getId()) then
          table.insert(itemsById,item:getId())
         end
       end
    end
  end
    ui.items:setItems(itemsById)
	TargetBot.save()
 TargetBot.Looting.updateItemsAndContainers()
end)

11 Nov 2021
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